Posts Tagged ‘Ubisoft’

Red Steel 2 Exists

Monday, July 28th, 2008

Ubisoft’s Red Steel was one of the first “core” games to feature the Wiimote and the promise of wielding a virtual sword. It wasn’t well received, but the idea was sound. Shooting and sword swinging with the Wiimote and nunchuck should have been a sure thing, however blandness and inaccurate Wiimote implementation hindered it.

With the release of the Wii MotionPlus next year, Ubisoft is hoping to take advantage of the improved Wiimote with Red Steel 2. Good luck, Ubisoft! We need more core games on the Wii.

E3 2008: Ubisoft’s I Am Alive

Tuesday, July 15th, 2008

I am Alive? The premise is intriguing, but that’s all I know about it.

Check the teaser:

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Ubidays 2008

Thursday, May 29th, 2008

Ubidays 2008 is upon us. Quality over quantity? Or perhaps not everything was revealed yet. Anyways, I’ve gathered a few things and will continue to update this post with new tidbits as I stumble upon them.

Check out the videos, images and other tidbits below:

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Tom Clancy’s EndWar concept derived from Mario Kart?

Wednesday, May 28th, 2008

It may sound wierd but upon reading this article, it makes sense that someone would eventually port Mario Kart’s rubber banding techniques over to another completely different genre.  I am suddenly interested in trying out EndWar just to see how this gameplay mechanic transfers over.  This one was for you No Style.

PoP: Prodigy Impresses Me

Wednesday, May 21st, 2008

The upcoming Prince of Persia: Prodigy was quite the eye opener when I first learned about it. Well those screens I posted were rather small, so I found some new and larger ones on Tiscali Games.

Enjoy

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Haze Demo Impressions

Tuesday, May 6th, 2008

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Coinciding with today’s PlayStation Day, European PS3 owners were given a chance to take Free Radical’s Haze for a spin. I admit that after many delays, which pushed this title well into 2008, my interested waned considerably. However, I’m a gamer of patience and thus I downloaded the 1.5 GB demo – I deliberately set GTAIV aside just to try it out so you people better appreciate this. My thoughts? It’s not that bad or that great.

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FarCry 2 Introduction Trailer

Tuesday, May 6th, 2008

It’s going to be demoed at Ubidays later this month, but for now they tease with this:


Rebooted Prince of Persia Coming This Holiday

Tuesday, April 29th, 2008

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I loved the first Prince of Persia for its faint hearted nature and lack of blood. It felt like Aladdin for me minus the Robin Williams Genie appearances. I’d never played a game like it before and it was just very refreshing. The sequels? Not so much. I hear the gameplay improved, but the darker tone didn’t resonate well.The new Prince of Persia looks to be a complete reboot with new art style and new direction in game design altogether. I commend this step. Not many developers/publishers would put something out like this, but I’m so pleased to see it happening.

Here’s some cropped scans from the latest Joy-pad, a French magazine, courteousy of Pro-Gamers.fr:

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No One Cares: Haze Delayed Again

Wednesday, January 23rd, 2008

Surprise. Ubisoft published and Free Radical developed Haze was delayed again. Unfortunately for Haze, I don’t care about it anymore. When I first saw the game footage from Ubidays 07, I was interested with the double edge drug use mechanic and intrigued by how the multiplayer would work. Now? It’s all, but fallen off my radar since it’s much touted 4 player co-op feature has been implemented by the likes of Halo 3.

Frankly, I’m tired of hearing about the game’s exclusivity status and the number of delays it may or may not receive. You know what they should do? Ubisoft should just keep a its mouth shut about the game and have Free Radical release it in the slow summer months — regardless of its state. Perhaps then people will pick it up out of boredom and Free Radical can finally work on a game people may have interest in: Time Splitters 4.

First details on Rainbow Six: Vegas 2

Thursday, December 20th, 2007

If you played Rainbow 6: Vegas and enjoyed the single or online multiplayer, you must have been excited when Ubisoft Montreal announced that they were doing a sequel to the success hit. Jean-Pascal Cambiotti, the Lead Game Designer for Rainbow 6: Vegas 2, gave an interview to IGN and gave the first details, screens and teaser of the next installment in the Rainbow 6 series. (more…)