Several new Too Human screens showing off that big robot that eats humans. For some odd reason they decided to release less than stellar screens of these robotic behemoths. Perhaps I’m just picky, but I like my evil robots to be more menacing with sharp blades protruding from their arms.
Oh well, at least these screens are better than those Grendel ones I passed on.
Too Human debuts next week exclusively for the Xbox 360.
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T-Minus 8 days and counting for Too Human. In the meantime, Microsoft have been unleashing its media load on a weekly basis. This batch isn’t as large, but it’s quality over quantity here.
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Seems like Microsoft and Silicon Knights are pouring out the Too Human media this week. It’s not surprising though, the game debuts in 11 days.
Surprisingly, these newest screenshots are quite good. They’re the most interesting I’ve seen so far.
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I’m a sucker for ice levels. From Megaman X’s Chill Penguin to Lost Planet; I love them all. Too Human’s ice levels, though? They’re lacking. Not very cold. Not even a shiver.
Check for yourselves.
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I didn’t find the Too Human demo particularly enthralling, but that’s just me, right? While I may not be the biggest fan of the gameplay itself, I am appreciative of its context and its setting. Take the Hall of Heroes as an example. I think it actually looks pretty nifty.
You too can judge its niftiness through these screens.
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Below are some of my informal impressions of the Too Human demo and 1942: Joint Strike demos.
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The demo is out. I wasn’t able to get my hands on it yet, but that’s alright. The impressions I’ve been reading were more disappointing than positive. Then again, I was readingĀ GAF impressions.
Whatever the outcome, I will say that the armor and loot you’ll get looks pretty. Somewhat.
Too Human arrives exclusively for Xbox 360 next month.
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