Posts Tagged ‘too human’

The Bad Robots of Too Human

Thursday, August 14th, 2008

Several new Too Human screens showing off that big robot that eats humans. For some odd reason they decided to release less than stellar screens of these robotic behemoths. Perhaps I’m just picky, but I like my evil robots to be more menacing with sharp blades protruding from their arms.

Oh well, at least these screens are better than those Grendel ones I passed on.

Too Human debuts next week exclusively for the Xbox 360.
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Four Screens From Too Human

Monday, August 11th, 2008

T-Minus 8 days and counting for Too Human. In the meantime, Microsoft have been unleashing its media load on a weekly basis. This batch isn’t as large, but it’s quality over quantity here.

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Nine New Too Human Screens

Friday, August 8th, 2008

Seems like Microsoft and Silicon Knights are pouring out the Too Human media this week. It’s not surprising though, the game debuts in 11 days.

Surprisingly, these newest screenshots are quite good. They’re the most interesting I’ve seen so far.

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Screens From The Icy Areas of Too Human

Thursday, August 7th, 2008

I’m a sucker for ice levels. From Megaman X’s Chill Penguin to Lost Planet; I love them all. Too Human’s ice levels, though? They’re lacking. Not very cold. Not even a shiver.

Check for yourselves.

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Screens of Too Human’s Hall of Heroes

Wednesday, July 30th, 2008

I didn’t find the Too Human demo particularly enthralling, but that’s just me, right? While I may not be the biggest fan of the gameplay itself, I am appreciative of its context and its setting. Take the Hall of Heroes as an example. I think it actually looks pretty nifty.

You too can judge its niftiness through these screens.

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Checkpoint: Too Human & 1942 Edition

Friday, July 25th, 2008

Below are some of my informal impressions of the Too Human demo and 1942: Joint Strike demos.

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Showing Off Too Human’s Armor

Wednesday, July 23rd, 2008

The demo is out. I wasn’t able to get my hands on it yet, but that’s alright. The impressions I’ve been reading were more disappointing than positive. Then again, I was reading GAF impressions.

Whatever the outcome, I will say that the armor and loot you’ll get looks pretty. Somewhat.

Too Human arrives exclusively for Xbox 360 next month.

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Too Human Xbox 360 Demo Impressions

Wednesday, July 16th, 2008

Too Human is due to release on August 19th, 2008 and this demo was release on July 14th as part of Microsoft’s E3 promotions. I was told that this game was a hack-and-slash game with RPG elements (like Diablo) so I was enthusiastic. Let just say that I slightly disappointed and here’s why.

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Too Human Demo Coming During E3 Week

Thursday, July 10th, 2008

Denis Dyack wanted us for all to play his game before judging it. It’s a fair request and we will all have that opportunity to test Too Human next week when Microsoft and Silicon Knights release the much anticipated Too Human demo.

In addition to the demo, Microsoft will be “bringing E3 home” via Xbox Live! once again. This includes game trailers, press conference footage and just about anything Microsoft related.

Sounds good to me.

Screens and Art From Too Human

Wednesday, July 9th, 2008

This week’s batch of Too Human media offers not only in-game screenshots, but also a handful of art of the enviroments. I’ve got to say that I like the concept a bit more than its execution.

Regardless of what I think, enjoy the gallery!

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