The days of playing an online multiplayer team oriented shooter for the bitter sweetness of victory itself is long gone. The inclusion of visible statistics, equipment unlocks and “feel good points” have disrupted the path to team glory. Are the inclusion of these things a good idea? Do they make us better team mates or enable us to succumb to our selfish desires?
The Team Fortress 2 updates continue to roll and I continue not to check them out. The next update is for the Scout which Valve will be detailing over the coming days. They’ve created a site dedicated to the Scout’s upcoming changes.
StarCraft 2 Status Update
I am sure we are all curious about Blizzard and their progress with StarCraft 2. Fortunately, they’ve updated their blog with a handful of Q&A’s concerning the beta, the release date and the next battle report. They wrapped up with the following: “Hang in there. We’re in the final stretch”.
An update to the game I would love to play, but never have time for was released two days ago! This comes as a small surprise after they said that there was a possibility of “no more updates for 2008“. There were changes to the Engineer class and a slew of other gameplay and engine tweaks. You can read the changelog here.
According to their blog, the Scout will next class to receive an update. They’re once again seeking advice on what the community wants improved and/or changed. So if you’re still playing TF2 regularly and have a few ideas for the Scout, give them a holler.
Other interesting tidbits from Valve include a mentioning of the Xbox 360 TF2 update – a massive one which will include practically everything the PC version received. Nice of Valve to do this, but is this a worthwhile endeavour? Do people still play TF2 for the Xbox 360?
Oh, and no mention of pricing or a PS3 update. No surprise on the latter.