Ace Attorney 5 and Ace Attorney 123HD were announced yesterday.
No platforms were announced for the fifth Ace Attorney game, but the HD remakes were confirmed for iOS and Android platforms. Good. For Japan at least.
No word on a North American release and based on what we’ve received thus far from Capcom, I’m a bit worried. Check the list of games that have yet to be announced for North America:
- Ghost Trick for iOS
- Ace Attorney Investigations 2
- Professor Layton vs Ace Attorney
I don’t care if they don’t bring Ace Attorney Investigations 2 over (I didn’t enjoy the original). As for Ghost Trick for North American iOS devices? It would be nice, but not necessary because it’s already out on the Nintendo DS. The Professor Layton and Ace Attorney crossover game however, I would be greatly saddened if it doesn’t make it over the Pacific.
ICO & the Shadow of the Colossus Collection comes out tomorrow and I’m not getting it because there are so many other releases that aren’t re-releases coming within the next two months.
It’s really too bad because I’ve never played ICO and SotC deserves a revisit in glorious 30 FPS. (For those who don’t know that’s actually 15 FPS upgrade over the PlayStation 2 release.)
But that’s not the only HD re-release that I’m interested in. Below is a list of wanted HD re-releases that have been released or will be releasing this year.
- The Sly Cooper Collection
- God of War Origins Collection
- The ICO & Shadow of the Colossus Collection
- Metal Gear Solid HD Collection
- Resident Evil 4 HD
That’s eleven games that I would love to revisit before more new games and remakes hit store shelves tomorrow.
Streets of Rage Remake. It took them eight years to make this. Eight years to create, remix and remake the following content from Streets of Rage 1 through 3.
- 103 stages
- 19 playable characters
- 64 enemies
- 83 song remixes
- and more
I tried one of the first stages with Axel and it was surprisingly awesome considering they didn’t reverse engineer any of it. I’ve never played much of Streets of Rage so all of this was pretty new to me. However, the real treat for me was their song remixes. They were sublime throwbacks to the 16-bit days with a modern touch.
Now the only thing standing in my way is the time necessary to sit down and check all of this out.
And just in case Sega has a change of heart and throws a cease & desist letter at all of this hard work, I’ve decided to host it here as well.
Streets of Rage Remake - Part 1 (105.7 MiB, 171 hits)
Streets of Rage Remake - Part 2 (101.7 MiB, 208 hits)
It’s official ladies and gentlemen. Here is your official press release for the rumored (then later confirmed through Famitsu) sequel to Resident Evil: Umbrella Chronicles. There are some screenshots as well.
Capcom also confirmed the rerelease of two GameCube classics for the Wii: Resident Evil & Resident Evil Zero.
Update: It looks like the Code Veronica Wii-make will take shape in the form of another on rails shooter called “Biohazard: The Darkside Chronicles”
Resident Evil: Code Veronica is my favorite “classic” Resident Evil game. (Classic referring to is the control scheme before the Resident Evil 4 shift.) Code Veronica started out on the Dreamcast and made its way onto the PlayStation 2 and GameCube, but that doesn’t appear to be enough. On March 12th, a day before Resident Evil 5 official launches, Capcom is set to reveal something concerning the Resident Evil: Code Veronica.
Perhaps it will be a remake for the Wii?
Capcom is no stranger to digging up their past successes and giving them new leases on life. However, if it is a remake, why would they choose Code Veronica? It’s fairly recent and still holds up. If any Resident Evil games need remaking, it would Resident Evil 2 and 3.
I wasn’t much of a Battlefield 1942 fan. In fact, I was playing Return to Castle Wolfenstein’s multiplayer when the game debuted and didn’t enjoy how the game felt. So you will have to excuse me if I seem a little cold towards the upcoming PSN/XBLA/PC downloadable title, Battlefield 1943: Pacific. It’s a ‘remake’ of some the classic Battlefield 1942 maps like Wake Island. Sounds interesting considering I was a fan of the Battlefield 2 version, Wake Island 2007.
Let’s breakdown what this upcoming game will provide:
- Geared towards pick up and play
- Will cost approximately $15 – $20
- Will be approximately 350 MB
- Will only have three classes: Infantry, Riflemen, and Scout
- Will have auto-regnerating health and unlimited ammo
- Will be powered by the Frostbite engine which was used in Battlefield: Bad Company
- Supports up to 24 players
You can checkout the trailer and some screenshots courteousy of Gamersyde.
Street Fighter IV was given an official release date after some speculation, and now the folks at Capcom have confirmed that Super Street Fighter 2 Turbo: HD Remix will be available next week.
The PlayStation Network version will debut on Tuesday, November 25th with the Xbox Live! Arcade version debuting on the very next day.
I’ve been vocal about my lack of interest in this remake, especially in the light of Street Fighter IV’s debut in just a few short months.