LTTP or ‘late to the party’ pieces are opportunities for me to catch up and write about games I missed out on the first time around. They may contain spoilers.
Enslaved: Odyssey of the West may be the most surprising 2010 game I play in 2011. It has flaws in just about every area outside of story and character development, but taken as a whole and at just the right price point, this game was a genuine diamond in the rough.
The “year of the fighters” will have a strong finish later this year with the release of Tekken 6. I dabbled with Tekken 5 and its Dark Resurrection rerelease for the PSP, but I just couldn’t get into it. And not because it was a bad game, the game just never clicked with yours truly. Between the two Namco fighters, I rather play SoulCalibur.
However, that doesn’t stop me from admiring how Namco got schoolgirls and pandas to fight one another.
In 2007, Xbox 360 owners received a few games which PS3 only gamers were not invited to. Two them included 2K Games’ BioShock and Namco Bandai’s Eternal Sonata. A year later, those two games are no longer exclusive. I’ve already taken a look at BioShock’s PS3 demo and now it’s Eternal Sonata’s turn. Will the PS3 demo finally convince me to pick up this JRPG?
Back in 1999, the original SoulCalibur was the reason numerous gamers purchased the Sega Dreamcast. I spent a lot of time with SoulCalibur. I even spent a month playing the classic weapon oriented fighter just before Namco Bandai’s SoulCalibur IV arrived. The sequels debuted during the waning years of the fighting genre and thus I merely dabbled into them. Fortunately, those dark days are coming to an end and fighting games are making a triumphant return this year. SoulCalibur IV is amongst the first out of the gate, but would the fourth installment of this revered 3D fighter make a lasting impression? Or will it be more of the same? We know online support is included, but does it work? Simple answer: Yes, it’s all that and a bit more.
Namco Bandai’s SoulCalibur IV has sold (or shipped?) over 2 million units worldwide. Were the Star Wars cameos the reason or perhaps it was just a damn good game? At this rate, it looks like SoulCalibur V is going to happen.
Anyways, an awesome game deserves awesome numbers.
Behind the shadows of summer blockbusters such as Ninja Gaiden 2 and Metal Gear Solid 4, is a game which needs no introduction, but instead needs some clarification. Dragon Ball Z games have become an annual affair for Namco Bandai and Atari, and I don’t blame folks for not knowing which installment is worth their time. This year’s installment is brought to us by DBZ: Budokai 3′s developer, Dimps. It’s been awhile since Dimps made a Dragon Ball game, so let’s see if they’ve managed to make Dragon Ball Z: Burst Limit worth your while.