Metroid: Other M Review

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Out of all the Nintendo franchises, only two have earned the benefit of the doubt from me: the mainline Mario and Metroid games.

Super Metroid sits very high on my “Greatest Games of All Time” list and since then, I’ve purchased every title on the home console. I wasn’t going to allow mixed reactions prevent me from picking up this Nintendo-Tecmo collaboration. What can go wrong? It’s Nintendo and the developer of Ninja Gaiden franchise working on a non-first person Metroid game. It was the return of side-scrolling Samus and I wasn’t going to miss it.

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Checkpoint: Slogging Through Games Edition

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I juggle multiple games simultaneously. They usually span different consoles and different genres, but one thing always remained constant: at least one of them was a joy to play.

For the past week or so, I’ve been playing Castlevania: Lords of Shadow, Metroid: Other M and Medal of Honor’s MP. I am still putting time into Civilization V and Bad Company 2′s multiplayer occasionally, but they’re like comfort food — I go to them to escape the other games. The three games I’m focusing on are all middling. It seems like every time I sit down and play one of these three games, I die a little inside.

They’re not terrible or unplayable; they’re in stuck in limbo. Each one of them does something to irritate me.

  • Castlevania: Lord of Shadow - Insufferably slow pace with a heavy dose of repetition. Sluggish framerate as well.
  • Metroid: Other M - Embarrassing story cutscenes and numerous bewildering design decisions that make me say “Oh, c’mon! Really?!”
  • Medal of Honor MP – Awful maps and modes. I cannot believe DICE made this.

I’m only playing Medal of Honor’s multiplayer because I want to give it a fair shake and to help my brother with his Trophy addiction. I could stop playing the other two games, but I am of the mindset that I should finish what I started — especially if I paid for it. And who knows? Maybe I’ll develop Stockholm syndrome with these torturous things.

It’s bad luck and poor decision making on my part. I was suckered in by $10 off deals, franchise affinity and mixed impressions.

Oh well, thank goodness for Civilization V.

Metroid: Other M Gameplay Trailer Surfaces

After announcing a release date and giving the press some hands-on time, Nintendo finally gives the public a good look at some gameplay footage.
Enjoy! I certainly did.

I love how they spent the first few shots reminding us that Samus is a woman. The Metroid series went from:

“Oh, by the way, Samus is a woman.”

to

“DUDE, CHECK IT OUT! SAMUS IS A WOMAN! BOOBS!”

Metroid: Other M debuts June 27, 2010 exclusively for the Wii

Nintendo’s Release Dates For 1H 2010

nintendo-logoHardware Announcement

  • Nintendo DSi XL debuting March 28 for $199.95

Software Announcements

  • Cave Story debuting March 22 for WiiWare
  • Picross 3D debuting May 3
  • Monster Hunter Tri debuting April 20
  • Prince of Persia: The Forgotten Sands debuting May 18
  • Super Mario Galaxy 2 debuting May 23
  • Sin & Punishment: Star Successor debuting June 7
  • Metroid: Other M debuting June 27
  • Dragon Quest IX: Sentinels of the Starry Skies debuting Summer 2010

Media

Super Mario Galaxy 2 Trailer

Nintendo brought the goods today at their Media Summit event. Super Mario Galaxy 2 and Metroid: Other M within a month of each other? That’s insane. The Galaxy 2 trailer had me tingling with anticipation already, but what about Metroid: Other M? We haven’t seen anything about it and they’re already aiming for a June release? I hope it’s as good, if not better, than Metroid Prime 3: Corruption which is one of my favorite Wii games thus far.

This reminds me: I’ve got to do the Luigi run of Super Mario Galaxy before the sequel hits.

Nintendo’s Upcoming Wii-makes

Believe it or not, but Nintendo really wants to cater to everyone. Even the hardcore crowd.

However, it seems like they aren’t trying very hard. Especially with the following Wii-makes (re-released games with motion controls grafted on)

  • Metroid Prime
  • Metroid Prime 2: Echoes
  • Pikmin
  • Pikmin 2
  • Mario Tennis
  • Chibi Robo
  • Donkey Kong Jungle Beat

Lots of GameCube classics. Worth revisiting? Perhaps, it all depends on the implementation of that tricky Wiimote.

That Nintendo is a crafty one though. Why go through all the trouble of developing brand new titles catered to the hardcore audience when you can revisit the classics you know they love and fuse motion controls right into it. Instant profits!

A Fan Made Metroid 2 Remake

metroid2.jpgThere are hardcore and talented game fans that can create some remarkable stuff. The most recent fan created project I ran into is a remake of Metroid II for the original Game Boy. There is a playable tech demo, but if you’re lazy there are plenty screenshots and videos.

I’ve never played Metroid II, but I know this remake isn’t staying very true to its source. Is that a bad thing? No. I’m pleased with the re-imagining – it’s like Metroid: Zero Mission. I tried the tech demo and it was brilliantly smooth, controlled great and captured the Metroid spirit well. There were tiny imperfections here and there, but it’s a tech demo.

I hope the developer can finish this game. I really do. Hopefully the Nintendo lawyers will lay off.