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	<title> &#187; grid</title>
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		<title>GameTrailers Oops or Bias?</title>
		<link>http://qsf5.com/2008/05/10/gametrailers-oops-or-bias/</link>
		<comments>http://qsf5.com/2008/05/10/gametrailers-oops-or-bias/#comments</comments>
		<pubDate>Sat, 10 May 2008 23:47:47 +0000</pubDate>
		<dc:creator>No_Style</dc:creator>
				<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[codemasters]]></category>
		<category><![CDATA[comparison]]></category>
		<category><![CDATA[gametrailers]]></category>
		<category><![CDATA[grid]]></category>
		<category><![CDATA[Microsoft]]></category>

		<guid isPermaLink="false">http://qsf5.com/?p=584</guid>
		<description><![CDATA[Idiotic comparisons over GRiD by GameTrailers have resulted in flames and accusations of bias on the part of GameTrailers. Was it a simple mistake or a case of an overzealous video editor? The creator of this YouTube video claims bias. [There is a video that cannot be displayed in this feed. Visit the blog entry [...]]]></description>
			<content:encoded><![CDATA[<p>Idiotic comparisons over GRiD by GameTrailers have resulted in flames and accusations of bias on the part of GameTrailers. Was it a simple mistake or a case of an overzealous video editor? The creator of this YouTube video claims bias.</p>
<p style="text-align: center;">[There is a video that cannot be displayed in this feed. <a href="http://qsf5.com/2008/05/10/gametrailers-oops-or-bias/">Visit the blog entry to see the video.]</a></p>
<p style="text-align: left;">I had no idea this has become such a big deal. At first, I just thought it was a simple mistake. Who knows. Who cares?</p>


<h3>Related Posts</h3>
<ul>
		<li><a href="http://qsf5.com/2008/05/17/gametrailers-metal-gear-retrospective/" rel="bookmark">GameTrailers&#8217; Metal Gear Retrospective</a></li>
		<li><a href="http://qsf5.com/2009/03/04/need-for-speed-shift-is-worth-looking-at/" rel="bookmark">Need For Speed Shift Is Worth Looking At</a></li>
		<li><a href="http://qsf5.com/2008/10/22/warcraft-retrospective-by-gametrailers/" rel="bookmark">Warcraft Retrospective By GameTrailers</a></li>
	</ul>
]]></content:encoded>
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		</item>
		<item>
		<title>More Game Movies, More Sequel News and Another 360 Revision</title>
		<link>http://qsf5.com/2008/05/09/more-game-movies-more-sequel-news-and-another-360-revision/</link>
		<comments>http://qsf5.com/2008/05/09/more-game-movies-more-sequel-news-and-another-360-revision/#comments</comments>
		<pubDate>Fri, 09 May 2008 21:39:12 +0000</pubDate>
		<dc:creator>No_Style</dc:creator>
				<category><![CDATA[Entertainment News]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[bioshock]]></category>
		<category><![CDATA[call of duty]]></category>
		<category><![CDATA[codemasters]]></category>
		<category><![CDATA[epic games]]></category>
		<category><![CDATA[formula 1]]></category>
		<category><![CDATA[gears of war]]></category>
		<category><![CDATA[grid]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[movies]]></category>
		<category><![CDATA[rumor]]></category>
		<category><![CDATA[trailer]]></category>
		<category><![CDATA[uncharted]]></category>

		<guid isPermaLink="false">http://qsf5.com/?p=580</guid>
		<description><![CDATA[Game movies rarely work. I don&#8217;t know why Hollywood bothers bringing interactive experiences into the passive medium. I just don&#8217;t know. The latest &#8220;victim&#8221; of this risky conversion is BioShock which will turn last year&#8217;s awesome game into a feature film with Gore Verbinski at the helm. Universal Studios is funding the project. I&#8217;m curious [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://qsf5.com/wp-content/uploads/2008/02/gearsofwar2logo.jpg"><img class="alignright alignnone size-medium wp-image-334" style="float: right; margin: 5px;" src="http://qsf5.com/wp-content/uploads/2008/02/gearsofwar2logo.jpg" alt="Gears of War 2 Unofficial Logo" width="176" height="180" /></a>Game movies rarely work. I don&#8217;t know why Hollywood bothers bringing <strong>interactive</strong> experiences into the <strong>passive</strong> medium. I just don&#8217;t know.</p>
<p>The latest &#8220;victim&#8221; of this risky conversion is BioShock which will turn last year&#8217;s awesome game into a feature film with <a href="http://www.variety.com/article/VR1117985365.html?categoryid=13&amp;cs=1" target="_blank">Gore Verbinski at the helm</a>. Universal Studios is funding the project. I&#8217;m curious how it&#8217;ll turn out, but I don&#8217;t have high hopes. Uncharted, another 2007 game, is rumored to be <a href="http://www.1up.com/do/newsStory?cId=3167722" target="_blank">optioned</a> for movie adaptation. I&#8217;m more optimistic for this game-to-movie conversion since it was heavily influenced by movies like Indiana Jones already; it&#8217;s just coming full circle back to film.</p>
<p><span id="more-580"></span></p>
<p>Tonight and Saturday will be known as Re-Emergence day. Gears of War 2 gameplay videos will debut on <a href="http://www.1up.com/do/newsStory?cId=3167719" target="_blank">1UP.com/GameVideos.com</a> at 12:30 AM and on <a href="http://www.gametrailers.com/player/33625.html" target="_blank">GameTrailers TV/GameTrailers.com</a> at 1:00 AM. On Saturday, Microsoft will rounding up the festivities with a <a href="http://www.videogamer.com/news/09-05-2008-8256.html" target="_blank">video release</a> on the Xbox Live! Marketplace. Can&#8217;t wait.</p>
<p>After a two year hiatus, Formula 1 games will continue rolling <a href="   http://www.autosport.com/news/report.php/id/67228" target="_blank">in 2009 under Codemasters care</a>. I&#8217;m cautiously optimistic. Sony Liverpool did a good job with the simulation, but could have made it more &#8220;fun&#8221;. Codemasters has the talent, especially with the acquistion of <a href="http://qsf5.com/2008/04/25/sega-racing-studio-finds-new-home-retro-studios-shattering/" target="_blank">Sega Racing Studio</a>. I liked DiRT, but <a href="http://qsf5.com/2008/05/08/grid-ps3-demo-impressions/" target="_blank">wasn&#8217;t too keen on GRID</a>. Hopefully, they&#8217;ll do the Formula 1 license proud.</p>
<p>In less exciting sequel news, Treyarch&#8217;s Call of Duty 5 may not be taking place during World War II. It&#8217;ll take place in a &#8220;<a href="http://www.computerandvideogames.com/article.php?id=188640" target="_blank">new military theatre</a>&#8220;. Cryptic. Still, I doubt Call of Duty 4 will be dethroned once that Treyarch&#8217;s instalment debuts &#8212; it&#8217;s just that good.</p>
<p>Last, but not least, The &#8220;Jasper&#8221; Xbox 360 revision is apparently <a href="http://www.dailytech.com/article.aspx?newsid=11735" target="_blank">in production</a> and is scheduled for an August release. This new revision is expected to shrink the GPU down from 90 nm to 65 nm. Cooler running and lower power consumption are the obvious benefits, but additional improvements to the system&#8217;s noise levels could be implemented as well. I hope they also address the DVD-ROM drive itself; noise levels and reliability could be improved.</p>


<h3>Related Posts</h3>
<ul>
		<li><a href="http://qsf5.com/2008/12/01/jasper-xbox-360-revision-out-about/" rel="bookmark">&#8220;Jasper&#8221; Xbox 360 Revision Out &#038; About</a></li>
		<li><a href="http://qsf5.com/2008/07/01/quantum-of-solace-screenshots/" rel="bookmark">Quantum of Solace Screenshots</a></li>
		<li><a href="http://qsf5.com/2008/08/29/phelps-gets-call-of-duty-world-at-war-early/" rel="bookmark">Phelps Gets Call of Duty: World at War Early</a></li>
	</ul>
]]></content:encoded>
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		</item>
		<item>
		<title>GRID PS3 Demo Impressions</title>
		<link>http://qsf5.com/2008/05/08/grid-ps3-demo-impressions/</link>
		<comments>http://qsf5.com/2008/05/08/grid-ps3-demo-impressions/#comments</comments>
		<pubDate>Fri, 09 May 2008 00:39:27 +0000</pubDate>
		<dc:creator>No_Style</dc:creator>
				<category><![CDATA[PS3 Previews]]></category>
		<category><![CDATA[Previews and Impressions]]></category>
		<category><![CDATA[codemasters]]></category>
		<category><![CDATA[Demo]]></category>
		<category><![CDATA[grid]]></category>

		<guid isPermaLink="false">http://qsf5.com/?p=578</guid>
		<description><![CDATA[Along with the Haze U.S. demo, which I talked about earlier already, this week&#8217;s U.S. PSN update boasted another demo of interest. No, I&#8217;m not talking about The Bourne Conspiracy demo. I&#8217;m talking about the demo for Codemaster&#8217;s GRID. It&#8217;s their new racing franchise. I went into this demo under the false pretense of expecting a non-rally version of DIRT. [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: center;"><img class="alignnone size-full wp-image-579 aligncenter" src="http://qsf5.com/wp-content/uploads/2008/05/grid.jpg" alt="" width="440" height="248" /></p>
<p style="text-align: left">Along with the Haze U.S. demo, which I talked about <a href="http://qsf5.com/2008/05/06/haze-demo-impressions/" target="_blank">earlier</a> already, this week&#8217;s U.S. PSN update boasted another demo of interest. No, I&#8217;m not talking about The Bourne Conspiracy demo. I&#8217;m talking about the demo for Codemaster&#8217;s GRID. It&#8217;s their new racing franchise. I went into this demo under the false pretense of expecting a non-rally version of DIRT. How wrong I was. It&#8217;s not DIRT. It&#8217;s not even Project Gotham Racing. It&#8217;s some sort of bastardization between Ridge Racer and Forza.</p>
<p><span id="more-578"></span></p>
<p>Handling in GRID is radical. It&#8217;s unlike any other racer I&#8217;ve ever played. Good or bad, that&#8217;s up to you, but I wasn&#8217;t a fan. Turning (even with all the driving aids off) was too tight and sensitive. If I wasn&#8217;t careful, I was spinning like I was on a swivel.</p>
<p>Aesthetically, GRID reminded me how a great city should look like. Unlike a certain open world game which I&#8217;m currently engrossed with, GRID was running at a solid 30 frames per second. There was a minor screen tearing, which I&#8217;m told is exclusive to the PS3 version, but it&#8217;s nothing game breaking. Cars were modelled very well with detailed damage models which put Forza 2&#8242;s work to shame.</p>
<p>As for other notables? The slick DIRT menu interface I loved was replaced with a shoddy looking fecal colored version. It&#8217;s not shit, but it reminds me of it. The in-car view Codemasters did so well in DIRT also made a return retaining its immersive qualities.</p>
<p>There was one feature which I fell in love with immediately: the instant replay feature. Pressing &#8220;Select&#8221; at anytime allows you to replay the last few moments of your race. You can change views, angles and replay speed without any fuss. It&#8217;s so easy to use.</p>
<p>If it wasn&#8217;t for the unorthodox controls, I&#8217;d like GRID a lot more. It obviously has the looks and sounds of a car, but it just doesn&#8217;t control like the one. Hey, maybe it&#8217;s just me. The demo is currently available for both PSN and XBL, so you can go judge for yourself.</p>
<p>For more information, visit the <a href="http://www.codemasters.com/games/?gameid=2455" target="_blank">official website</a>.</p>


<h3>Related Posts</h3>
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		<li><a href="http://qsf5.com/2009/08/22/wet-dirt-2-mini-ninjas-ps3-demo-impressions/" rel="bookmark">Wet, Dirt 2 &#038; Mini Ninjas PS3 Demo Impressions</a></li>
		<li><a href="http://qsf5.com/2008/09/04/pure-ps3-demo-impressions/" rel="bookmark">Pure PS3 Demo Impressions</a></li>
		<li><a href="http://qsf5.com/2010/05/07/split-second-ps3-demo-impressions/" rel="bookmark">Split Second PS3 Demo Impressions</a></li>
	</ul>
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