Posts tagged ‘god of war’

God of War III Only Took $44 million & 132 People

2010 March 8

posted by No_Style at 5:51 PM

Of course, I’m being sarcastic.

That’s a whole lot of people for a project. The results speak for themselves though. If you don’t want to be spoiled, I wouldn’t check out this awesome interview by GiantBomb’s Brad Shoemaker.

Oh, how sweet it is. One of the many reasons why I wanted a PlayStation 3.

God of War III debuts March 16, 2010

Checkpoint: The Calm Before The March 2010 Storm Edition

2010 February 28

posted by No_Style at 5:17 PM

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It’s the end of February. While in year’s past, this would be gaming business as usual, 2010’s March lineup rivals the best holiday lineups ever.

I placed my order for Battlefield: Bad Company 2, my Final Fantasy XIII order was placed earlier this year and God of War III was in the queue since mid-2009.

Unfortunately, I still have games I wish to spend with including BioShock 2’s multiplayer which I will do a write up about later this week. I also have Trine to complete; I would have been a bit disappointed with if I had spent the full $19.99 for it. Then there’s Starship Defense, which didn’t particularly wow me, but I did just finish it with all “Perfect” medals. I did want to spend more time with Marvel vs Capcom 2 as well. After all these years, I really wanted to spend time into executing an “Air Combo” consistently.

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Three Re-Releases Reviewed

2010 February 3

posted by No_Style at 8:34 PM

I recently wrapped up my time with three re-releases for the PlayStation 3: Call of Duty: Classic & the God of War: Collection which includes both God of War I & II. They were interesting experiments to say the least. The idea of re-releasing old classics with visual touch ups and fixes is fantastic. I can enjoy the gaming of old without having to endure the technical hiccups or deficiencies of the past — well, that’s the idea anyway. The three titles I played were fine examples of the “Do’s” and “Don’ts” of re-releasing titles like this.

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Call of Duty: Classic

Call of Duty: Classic was supposed to be an enhanced console port of Infinity Ward’s popular PC shooter of 2003. I thought the PlayStation 3 would be able to handle this game, but I was wrong. The game barely maintains 30 frames per second at times let alone 60. These technical problems are mind boggling.

I can handle the need to lean and shoot via the directional pad. I can also handle the unforgiving checkpoints. What I don’t understand is the total lack of care that went into this port. Modern Warfare 2 loads faster and runs better; a 2009 game can somehow stream and load off a disc faster than 2003’s Call of Duty. And as a cherry on top of this putrid mess, they permanently assigned the L2 and R2 triggers as aim and fire.

Do yourself a favor and play the PC version if you want to relive Call of Duty.

Verdict:
Stay Away

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2009 Gaming Expenses

2009 December 30

posted by No_Style at 7:10 PM

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The end of 2009 is nigh and I can say with certainty that I will not be making any more gaming expenditures. So let’s take a look through the year and see how much I’ve spent on this hobby of mine.

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Checkpoint: X-mas Holiday Gaming Edition

2009 December 27

posted by No_Style at 3:47 PM

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Christmas came and went and so did Boxing Day. I did not buy any new games aside from Torchlight from Steam for a measly $5. I don’t know when I’ll get to that since I’ve been playing a bunch of other stuff.

I finished Ratchet & Clank Future: A Crack in Time earlier this week. It’s easily the best Ratchet & Clank game I’ve played and the best Insomniac game on the PlayStation 3. I’m just about done with the review which I will be posting on Monday for those who are interested.

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Checkpoint: We’ve Got Time For Games Edition

2009 November 22

posted by No_Style at 8:00 PM

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The release of New Super Mario Bros. Wii, Left4Dead 2 and Assassin’s Creed 2 signified the end of major releases for 2009. There are still noteworthy ones throughout the rest of the year, but it’s more spread out and not jammed into a single week. I’m looking forward to this calm.

I still have yet to start the new Ratchet & Clank. I have NSMBWii and God of War Collection coming. And that’s without the fact that I still wish to play Modern Warfare 2 and Forza 3 regularly. That’s a lot of games and, thankfully, we’ve now got the time. The only releases which I’ve deemed noteworthy include:

  • The Legend of Zelda: Spirit Tracks – DS – Dec. 7, 2009
  • The Saboteur – PS3, 360, PC – Dec. 8, 2009
  • Silent Hill: Shattered Memories – Wii – Dec. 8, 2009
  • Final Fantasy Crystal Chronicles: The Crystal Bearers – Wii – Dec. 26, 2009

Three games in one week. 2009’s gaming finishes with one final push in December and then it’s onto 2010.

I don’t know if I will get Spirit Tracks since I have yet to finish Phantom Hourglass. As for the other two? I re-imagining of the original Silent Hill is very much welcomed since I’ve not gotten a chance to try the original yet. And The Saboteur looks to be visually intriguing to say the least. It’s Pandemic Studio’s last game and it looks to be pretty decent.

Edit: I also forgot about The Crystal Bearers.

God of War Collection Coming This Holiday

2009 August 31

from → PlayStation 3
posted by No_Style at 8:35 PM

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God of War 1&2 at 1280 x 720 resolution with anti-aliasing and a framerate of 60 FPS? On one Blu-ray for $39.99 USD?! With Trophy support too?!

That sounds too good to be true. And yet it is true!

Sony is releasing both the God of War Collection sometime this holiday season in preparation for the third installment of God of War. It’s not a remake. It’s simply a reworking of the engine and tech to allow for higher resolutions and framerate. That’s fine by me!

Even though I just bought God of War for $19.99 three months ago for the sole reason of replaying it, I am still going to double dip and pick up this “remastered” collection. It’s just too good to pass up!

I hope Sony does the same thing with Ico and Shadow of the Colossus. It’ll slot in perfectly into The Last Guardian hype machine.