Posts tagged ‘gdc’
Here’s Fat Princess which is coming to the PlayStation Network sometime this summer. I don’t recall ever hearing the game’s sound work until this montage video. It looks brilliant. I just hope the community is strong enough to keep this game afloat throughout the years. I guess we’ll have to wait and see.
Announcements
- Bionic Commando Coming May 19, 2009 for Xbox 360 and PS3
- The Legend of Zelda: Spirit Tracks announced for Nintendo DS. Coming 2009
- Virtual Console Arcade games initiative launched today (via PR)
- Katamari Tribute coming to PS3 (via 1UP)
Miscellaneous
- Wii 4.0 System Update Available Now
- Enables SD-HC card use
- Enables the ability to run Virtual Console games from SD cards
- Improved data management
- Apparently, Final Fantasy VII: Advent Children Announced for June (via Blu-ray.com)
- CryEngine 3.0 GDC 2009 Trailer (via GamerSyde)
So what you’ll see below is a demonstration of Crytek’s skills with console hardware. The music is epic, the visuals are epic and I’m sure we’ll see a lot more of it when GDC 2009 continues this week.
Crytek already announced their intentions to demonstrate and discuss the next CryEngine revision which will support PlayStation 3, Xbox 360 and PC platforms. They’re touting CryEngine 3 as the hottest middleware out there and are hoping developers will be lining up to use it.
Epic Games will not be undone though. The current middleware giant dropped a few details concerning a handful of updates they’ve included to their highly successful Unreal Engine 3.0. If you remember last year’s Games Developer Conference, Epic Games demonstrated last revision’s updates with Gears of War 2. I doubt they’ll be debuting Gears of War 3 anytime soon so, I’m curious what they could be up to. Another Unreal Tournament? Doubtful.
Anyways, for the curious, here is a list of the changes:
- Unreal Lightmass – A brand new static lighting system
- Content Browser and Search Engine – Allows for quick game asset retrieval
- Unreal Master Control Program – Online community features similar to those found in Gears of War 2
- Massively multiplayer online backend solutions
It must be quite gruesome for a developer to work on the same franchise repeatedly for many years . For DICE, it would be the Battlefield franchise. So what would DICE create if they had free reign over a project? Mirror’s Edge.
Below is an interview with one of the producers from DICE and Mirror’s Edge describing what their new IP is all about. It has potential to be something truly unique with its first person free roaming parkour. Unfortunately, there’s only stills available — no gameplay.