Checkpoint: Post-E3 2015 Edition

posted in: Editorials & Features | 0

E3 2015 is over which means it’s time for some random impressions and thoughts.

Star Fox Zero

I had Star Fox Zero in my list of pre-orders before seeing it in action on Nintendo’s E3 Digital Event. After seeing the footage and the announcement of PlatinumGames’ participation, I decided it wasn’t worth the $69.99 asking price. It looked stale and sterile; certainly not like the wonderful Super Mario 3D World or any number of Nintendo’s other first party titles.

People claimed it’s taking cues from Star Fox 64 and I can see it but I don’t have nostalgia for that game and thus adhering to its legacy doesn’t appeal to me.

Virtual Reality

The buzz around virtual reality coming out of E3 2015 has been positive but I’m still not sold that it’s something that I want to partake in yet. It all seems very early and nothing has come out to convince me that I need to get this for myself. I’ll wait for HTC Vive, the Oculus Rift or Sony’s Morpheus headset to release a second revision before I will seriously consider it. That or one of these headsets can be had for less than $150.

The Division

I have The Division pre-ordered but every time I see it, I cannot help but think back to my initial gut reaction and cancel it. The player vs player betrayals sounds cool but everybody knows that the internet is full of assholes and I cannot foresee any other outcome outside of constant betrayals.

The beta will be the ultimate decider though and I’m glad it has one. I don’t have an Xbox Live! Gold membership so I’ll be giving the PlayStation 4 beta in early 2016.

Super Mario Maker

I’m impressed with Super Mario Maker and felt the need to partake in it. I don’t know if I’ll be developing levels but I’m so happy to see Nintendo get the idea right. The game specific physics, the easy level editing and easy sharing were pillars that we were all expecting but worried about when they first announced the title.

The horizontal limits may prevent players from recreating every Mario level but I’d love to see people try.


The Hitman trailer was my favorite CG trailer coming out of E3 2015; it screamed Hitman. The gameplay trailer showed off classic Hitman ideas but blown out for modern technology. I’m very tempted to get into it on the first day and see this crazy “World of” Hitman idea unfold.

Uncharted 4: A Thief’s End

That E3 2015 press conference demonstration featured the most impressive car chase sequence of any game. But before that impressive chase, the fire fight in the market was also dazzling. There’s just so much activity on screen with items exploding, falling off carts and cover disintegrating.

It certainly looks like more Uncharted but fans of the series will notice many tiny refinements to animation and transitions to elevate it above the notion of it being a 1080p30 version of Uncharted 3.

Street Fighter V

I don’t blame anyone who thinks Street Fighter V looks like Street Fighter IV but all I ask is that you remind yourself what the game really looked like. The mind’s eye likes to embellish things.

Street Fighter V looks fun and appears to be promoting offence with normal attacks causing chip damage. Normal punches and kicks causes damage? Sounds crazy but a welcome change. At least you can’t be chipped out which will hopefully force me to become a better defender.

Fallout 4

I really want to believe in Fallout 4 but after Skyrim and their promises of a new engine filled with refinements, I’m left very skeptical. Especially coming from The Witcher 3 and its quality quests.

I have it pre-ordered but I don’t believe it’ll stay.

Xenoblade Chronicles X

Speaking of bad side quests. This game looks awesome in trailers. Giant mechs and dinosaurs in a large open world are fine ingredients to brew a quality game but if you have nothing to populate the world with, that’s a big problem. And one that I don’t want to futz with so I’m going to pass on this.

That’s it

That’s everything that I had on the top of my head. Many of it may have been negative but I was focusing on those that had 2015 and early 2016 release dates. I felt it was a great E3 and one that makes me very optimistic about future trade shows.

Holiday 2014: Racers. Racers everywhere.

posted in: Game News | 0

Somehow, we’ve ended up with at least four racing games debuting later this year.

  • Sep. 30: Forza Horizon 2 (X1)
  • Oct. 7: DriveClub (PS4)
  • Nov. 11: The Crew (PC, PS4, X1)
  • Nov 2014: Project CARS (PC, PS4, X1)

I’m not sure who will come out on top. The platform exclusives should fare well unless the reviews condemn it. Simulation fans will likely drift towards Project CARS but footage like this leaves me wanting:

I’m getting Forza Horizon 2 because it looks like it’s a nice mix of open world and Project Gotham-esque racing (not quite arcade but not quite simulation). If DriveClub PS+ Edition impresses, I’ll consider picking it up down the road. The Crew? I’ve seen footage of it from the beta but it looks like a little too big for my liking.

Project CARS is the only simulation game coming this holiday season and while I am a fan of simulation games, there needs to be more than just the driving to get me excited. It is a game after all.

Next Gen Sports: Not So Hot

posted in: Game News | 0

Both Electronic Arts and 2K Sports unveiled footage of their next generation versions of their Madden 25 and NBA 2K14 titles. They’re showing off some of the most underwhelming footage imaginable.


Improved skin, improved grass and yet everything still looks unnatural and a bit stilted. I cannot wait until they do honest overhauls.

Levolution & #DriveClub

posted in: Game News | 0

I can see the marketing behind both Battlefield 4’s “Levolution” and the hash symbol in #Driveclub. I can see the smugness radiating off of them. I’m sure I would feel the same way but they’re just so dumb.

Today, some footage from those to titles came out. Battlefield 4’s “Levolution” was a spectacular showcase of the destruction and interactive elements that DICE are including in their next game.

It looks like a nice mix of player controlled and “scripted” elements. Even if Battlefield 4 doesn’t offer the same level of destruction offered by Bad Company 2, this level of interaction looks to offer more than what Battlefield 3 had to offer.

The Drive Club direct feed footage below is the first of its kind. This is a launch game but we’re just getting direct feed footage now. I was concerned about the game’s progress but this trailer put those concerns rest.

1 2 3 4 10