As soon as Electronic Arts acquired BioWare, many folks — including myself — believed Mass Effect and its sequel Mass Effect 2 will eventually end up on the PlayStation 3.
That didn’t happen. Or at least not yet.
Hidden away in the PC version of Mass Effect 2 were references to an unavailable PS3 version of BioWare’s critically acclaimed sci-fi epic.
Some people pointed out that these references could be default Unreal Engine 3.0 code found in games such as the PC version of BioShock. However, those people would be wrong. The Unreal Engine doesn’t use “ParagonRenegade” messages.
I don’t think it’s a matter of “if“ anymore; it’s a matter of “when”. When will Mass Effect 2 come to the PlayStation 3? Will the original Mass Effect make it over as well? Many questions and, of course, EA is mum about it.
I wanted to repurchase Mass Effect for the Xbox 360, but I think I’ll hold off on that until we hear something about the PlayStation 3 versions. Why wait? Well, there could be a remote chance that the PlayStation 3 version will be re-worked and improved over the technically sketchy Xbox 360 build.
Who knows? By that time, I could probably pick up the Xbox 360 version for $10 again. Or maybe even have a new PC which can handle Mass Effect with 1080p resolution and at 60 frames per second.
I also wonder how much EA will charge for a three year old port of Mass Effect.
I was checking up on the last demo I shared impressions on and it turns out that it was another character action game. As you can see, worthwhile demos have become a rarity for the past several months.
So EA and Visceral Games (Dead Space) decided to give PS3 owners two week’s worth of alone time with the Dante’s Inferno demo. I don’t see why they would give the PlayStation 3 version such special treatment with Kratos looming in the shadows, but kudos to EA for showing the Sony camp some love I guess.
I had to give Dante’s Inferno a try based on the fact that it’s a God of War clone made from the guys who brought us the Resident Evil 4 influenced Dead Space. Most of the ideas may not be original, but you can still create a worthwhile experience based on established mechanics. Or so I thought. The results were all over the place.
Dead Space was one of the pleasant surprises of 2008. I loved it and knew it would get a sequel sometime in 2010. All I was waiting for was official confirmation from Electronic Arts themselves which they delivered today.
There isn’t much to go on. No pictures or logos. Just some text. But just knowing that there will be a Dead Space 2 is good enough for me.
I sincerely hope they don’t go by way of Resident Evil 5 or BioShock 2 and shoehorn some half-ass competitive multiplayer component. Co-op? Fine, but don’t waste resources into a Left4Dead-lite.
I don’t know why Electronic Arts is so insistent that they need a “Modern Warfare” game with the Medal of Honor title. They already have one with the Battlefield series.
This new Medal of Honor (sans subtitle) will be “the most authentic modern war experience” yet according to EA. The single player campaign will be handled by EA Los Angeles and DICE working their magic with multiplayer component. They’re planning to release this for Fall 2010 with more info to be unveiled at the 2009 Spike VGAs.
In the meantime, they’ve released this teaser of a guy with an epic beard. Santa?
Again, let me reiterate that EA/DICE will have at least two modern warfare themed shooters in 2010: Battlefield: Bad Company 2 and now Medal of Honor. And if Battlefield 3 launches in 2010 as well; that’s a whole lot of modern warfare from one publisher.
Well now that I got that pun out of the way, let’s take a look at the eighteen screenshots from EA’s upcoming boxing game that were posted today.
I have no idea who any of these boxers are, but that’ okay. I’m sure they were crafted with meticulous detail and mirror their real life counterparts. Please not that these were super high resolution screenshots resized for mortal displays.