Behind the shadows of summer blockbusters such as Ninja Gaiden 2 and Metal Gear Solid 4, is a game which needs no introduction, but instead needs some clarification. Dragon Ball Z games have become an annual affair for Namco Bandai and Atari, and I don’t blame folks for not knowing which installment is worth their time. This year’s installment is brought to us by DBZ: Budokai 3’s developer, Dimps. It’s been awhile since Dimps made a Dragon Ball game, so let’s see if they’ve managed to make Dragon Ball Z: Burst Limit worth your while.
It’s been awhile since I was excited for a demo. Today, the Dragon Ball Z: Burst Limit was released for both the PlayStation Network and the Xbox Live! Marketplace. But why be excited for a Dragon Ball game? Well, I for one was/am a Dragon Ball fan. Secondly, this is a DBZ game developed by Dimps, the talent behind DBZ: Budokai 3 and co-developer of Street Fighter 4. So, I downloaded the 478 MB demo and desperately held hope for a spiritual successor to Budokai 3 and you know what? It is.