Posts Tagged ‘dice’
Mirror’s Edge Previews Out and About
Thursday, July 10th, 2008DICE’s Mirror’s Edge really caught my eye when I saw the first trailer a few months ago. It’s slick, clean and colorful appearance was a wonderful break from the grunge and darkness of other games out there. Unfortunately, details were scarce at the time, but today 1UP put a nice preview with a bit more details on how the gameplay will work along with the premise of the game.
It’s worth a read or watch:
Battlefield: Bad Company PS3 Demo Impressions
Saturday, June 7th, 2008
Battlefield: Bad Company, the console exclusive spin-off of the Battlefield series, is a game I had no interest in. The modern warfare genre was blindsided by Call of Duty 4 and for good reason; the game plays phenomenally. Fortunately for DICE and EA, Call of Duty 4 doesn’t tread over the entire modern warfare territory; they’ve left the large landscapes and vehicular based combat arena wide open. I asked our dear friend, Robocrotch, to try out the game on the Xbox 360 while I awaited the PSN release. Since this week’s Playstation Store update was late, I got my hands on it last night and gave it a whirl. Is it as bad as Robocrotch so bluntly stated? I found half of it to be terrible and the other half? Competent.
PlayStation Day 2008 (Europe)
Thursday, May 8th, 2008
Update:
I’ve made significant updates to the post. Lots of new media.
Across the Atlantic in merry old London, Sony held their PlayStation Day press event. What came out of it? Quite a bit.
I’m sure they’ll be plenty of impressions from all the playable games there. In the meantime, here are some bits of media/info:
GDC 08: Mirror’s Edge Interview
Monday, March 3rd, 2008It must be quite gruesome for a developer to work on the same franchise repeatedly for many years . For DICE, it would be the Battlefield franchise. So what would DICE create if they had free reign over a project? Mirror’s Edge.
Below is an interview with one of the producers from DICE and Mirror’s Edge describing what their new IP is all about. It has potential to be something truly unique with its first person free roaming parkour. Unfortunately, there’s only stills available — no gameplay.
New Battlefield: Heroes Screenshots and Info
Wednesday, January 30th, 2008While perusing NeoGAF, a straight forward thread title caught my eye: “Battlefield: Heroes Screenshots“. I was quite fascinated with the idea and Team Fortress 2-esque art style. I didn’t know what to expect when I clicked the thread, but it was certainly not this:
Definitely not what I envisioned, but I’m not counting it out yet. I have to see it in motion first! There was also some re-iteration of info to accompany these screenshots which Quellex summed up in his post:
Battlefield: Heroes Coming Summer 2008
Tuesday, January 22nd, 2008
The free to play model isn’t new. Many smaller games offer the ability to play the basic game for free, but if you want any flare or prettiness; you’re going have to cough up the quarters for it. So what makes Battlefield: Heroes a big deal? Well, it’s one of the first (if not the first) free to play online game from a “big corporation”. Charging for downloadable content works and people tend to willingly spend $2 multiple times instead of coughing up the lump sum.
Games for Windows Magazine’s February issue will have the world exclusive details Electronic Art/DICE’s Battlefield: Heroes, so details are scarce at the moment. In the meantime, you can read the New York Times article released yesterday which gave a brief overview of how the business model will work.