PlayStation’s Scott Rohde told IGN, DriveClub went “back to the drawing board” to make it a “great game”.
“So, I think that at PlayStation, perhaps more than at other places, we’re willing to kinda eat that [cost],” Rohde continued, “and go back to the drawing board and make sure the game is great before we ship it. And that’s what’s going on right now with that game.”
Normally that wouldn’t be anything to bat an eye at but with The Last Guardian’s long development, the axing of Studio Liverpool, the departure of Amy Hennig from Naughty Dog and the scrapping Santa Monica Studio’s new IP, I can’t help but wonder what’s going with Sony’s internal studios.
“So, I think that at PlayStation, perhaps more than at other places, we’re willing to kinda eat that [cost],”
Sony wasn’t even able to commit to a 2014 release which makes me wonder if the idea of “eating additional development” cost is worth it. How much of a delay is Sony willing to stomach? I doubt they’re allowing DriveClub to bake for another 5 years or so. At one point, it’s better to just release something, gather feedback and build a superior sequel.
Dark Souls II will debut on March 11, 2014 for the Xbox 360 and PlayStation 3. I will be staying clear of that release because I’m afraid. I am afraid of single digit framerates and the deaths that my result because of it. Because of that fear, I will wait for the PC release which still doesn’t have a solid release date. It may even be delayed.
I hope the mechanics are more consistent and I won’t be killed by clipping swords or spells. I love the exploration and unforgiving nature of From Software’s worlds, I just hope it isn’t compromised by technical issues again.
- Watch_Dogs delayed until Spring 2014 (April – June) (via Ubiblog)
- The Crew delayed until Summer 2014 (July – September) via IGN
Valve Controller Demonstration
I remember back in 2006 when Final Fantasy Versus XIII was announced as part of the “Fabula Nova Crystalis” range of games. I remember thinking that it was a bit too much to announce so many Final Fantasy titles. I was actually worried about Final Fantasy overload.
What a silly thought that was. It would be three years before the first title in Fabula Nova Crystalis is released and another two years before a second title joined it.
So where’s Final Fantasy Versus XIII? Apparently Square Enix is still working it. And as this timeline from August 2012′s Game Informer outlines, they’ve been working on it for a long, long time.
Activation delays continued with Teksavvy as Rogers and/or TekSavvy lost the provisioning ticket. My Rogers internet service is still up and running, but I have no idea how long that will last as I did request to have it disconnected on the 14th of June.
TekSavvy’s tech support resent the ticket on Friday, but I was then left a a voicemail about scheduling an activation date.
What? Rogers shouldn’t need to visit me since I have an active line already. That’s usually the case, however it looks like Rogers will have to visit me. And as of right now there is a 3 day window for that visit.
Update: I also got another order confirmation e-mail from them. That’s three order confirmations for the same activation. I sincerely hope I’m not being charged for service that I’m unable to use.
It’s not a delay if it’s just following the pre-established pattern of “Rockstar titles release in May”. Like Red Dead Redemption and L.A Noire before it, Max Payne 3 will be filling our hearts full of lead in May instead of the initial March timeframe.
The exact date is May 15th, 2012 for the PlayStation 3, Xbox 360 and May 29th, 2012 for the PC. I’m getting the PC version. I sincerely hope AMD/ATI will have their drivers in order and not botch the launch like they do for nearly every major release in the past 8 months.
I won’t be surprised to see Grand Theft Auto V make a May 2013 debut.