Posts Tagged ‘delay’

LittleBigPlanet Delayed

Friday, October 17th, 2008

Update: It’s being delayed for just a week.

LittleBigPlanet was delayed after complaints were received concerning unsavory Quran lyrics were discovered in one of the game’s licensed song. In a post “Manchester Cathedral in Resistance” world, Sony Computer Entertainment Europe decided it was best to recall all the discs and postpone the game’s launch.

It’s a bummer and Media Molecule has said it will address the issue via a patch to those lucky folks who’ve already have their copy. I’m unphased by this, but I know a few you out there who’re quite upset that you don’t get to play with your Sackboys sooner.

Left4Dead Leaving November 20th Now

Monday, August 25th, 2008

It was slated for November 4th, but for some sentimental reason, Valve decided to delay it to November 20th. It’s one of the few titles I’m going to pick up for the PC this holiday season and what a title it is! Four player Zombie killing cooperative fun.

I’m stoked.

Bungie Didn’t Agree With New Halo E3 Announcement Delay

Thursday, July 24th, 2008

Bungie had it all lined up with a countdown page and everything. Hype was building and fans couldn’t wait to see what Bungie’s new Halo project as an independent studio was going to be.

Then Microsoft delayed the E3 announcement.

It was a last minute change which didn’t sit well with Bungie’s fans or Bungie’s president. Don Mattrick, head of the Xbox division, wanted to shift that announcement to another event later this year. It’s an understandable decision, but the last minute change of heart wasn’t.

I am curious as to what they were going to show. Halo 3 released just last year so I have my doubts about it being a true sequel. Perhaps its that third person tactical squad based Halo game that was rumored.

GTAIV DLC Delayed

Thursday, June 5th, 2008

According to Take-Two’s financial report, which reported some mighty profits, GTAIV’s Xbox 360 exclusive downloadable content will be delayed until quarter one of 2009. On the real world calendar, that means it could arrive any time between November 2008 and January 2009.

Why? “The reason we moved it is more about portfolio balance than anything else… the delay is not about development issues.”

Let’s hope it’s worth the wait and that interest hasn’t waned.

No One Cares: Haze Delayed Again

Wednesday, January 23rd, 2008

Surprise. Ubisoft published and Free Radical developed Haze was delayed again. Unfortunately for Haze, I don’t care about it anymore. When I first saw the game footage from Ubidays 07, I was interested with the double edge drug use mechanic and intrigued by how the multiplayer would work. Now? It’s all, but fallen off my radar since it’s much touted 4 player co-op feature has been implemented by the likes of Halo 3.

Frankly, I’m tired of hearing about the game’s exclusivity status and the number of delays it may or may not receive. You know what they should do? Ubisoft should just keep a its mouth shut about the game and have Free Radical release it in the slow summer months — regardless of its state. Perhaps then people will pick it up out of boredom and Free Radical can finally work on a game people may have interest in: Time Splitters 4.