LTTP or ‘late to the party’ pieces are opportunities for me to catch up and write about games I missed out on the first time around. They may contain spoilers.
Enslaved: Odyssey of the West may be the most surprising 2010 game I play in 2011. It has flaws in just about every area outside of story and character development, but taken as a whole and at just the right price point, this game was a genuine diamond in the rough.
I can see how Monkey Island 2 killed off adventure games the first time around.
That may be a bit of an exaggeration, but having just finished the sequel to Secret of Monkey Island, I understand how people were put off by adventure games and their quirks. I personally have no desire to play the other two “classic” Monkey Island games and will probably move onto Telltale’s more modern Tales of Monkey Island series thanks to Monkey Island 2.
I shivered. I was startled. I felt goosebumps. I even saw fit to stop playing after feeling the game’s oppressive atmosphere for long periods of time.
I was scared.
No other horror game of any kind has ever done that to me. Not Resident Evil. Not Silent Hill. Not Dead Space. Not even Siren: Blood Curse which I thought was pretty damn creepy. Frictional Games’ Amnesia: The Dark Descent was no joke. It was one of the scariest games I’ve ever played.
I’m no stranger to the point and click adventure games. I’m not crazy about them, but I am open to their ways of doing things. And yet, I’ve never played any of the LucasArts classics. Instead I have “modern” point and click adventures like Capcom’s Ace Attorney series and Telltale’s Sam & Max series as my frame of reference. This is probably why I found The Secret of Monkey Island: Special Edition a bit disappointing. Don’t raise your pitchforks just yet! I’ll have you know, it’s a common side effect of remaking a 19 year old game.