Hardware:
- DS – 510, 700
- Xbox 360 – 451, 700
- Wii – 422, 500
- PlayStation 3 304, 800
- PSP – 121, 000
Software:
- 360 – RED DEAD REDEMPTION – 582, 900
- Wii - SUPER MARIO GALAXY 2 – 548, 400
- PS3 – RED DEAD REDEMPTION – 380, 300
- Wii – NEW SUPER MARIO BROS. WII – 200, 900
- Wii – JUST DANCE – 174,800
- WII FIT PLUS W/ BALANCE BOARD
- DS – TOY STORY 3
- 360 – UFC 2010: UNDISPUTED
- Wii – LEGO HARRY POTTER: YEARS 1-4
- PS3 – UFC 2010: UNDISPUTED
The Xbox 360 lead the home console pack for this month thanks to that new slim model. And that’s the only piece of hardware that jumps at me. The PSP jump in sales could be attributed to the summer vacationing crowd because it certainly wasn’t because of Metal Gear Solid: Peace Walker.
That’s one of the most notable absences in the top 10 software.
Red Dead Redemption continues to taunt me with its big sales and serve as a reminder that I need to pick that game up still. Super Mario Galaxy 2 continues its strong month-to-month sales with nearly 550, 000 additional units. That’s over 1 million in the U.S alone! Well deserved.
Oh, boy. The slippery slope of getting back into PC hardware has resulted in more PC related posts.
Today’s interesting tidbit comes in the form of a Radeon HD 6000 launch rumor. According to an HIS senior marketing manager, we should expect the next video card series from AMD/ATI to be anounced around the fourth quarter of this year. Excited? Well, not really.
We can expect bumps in performance, but forget about landscape altering new technologies. This is more about getting more performance while lowering power consumption — “efficiency” is the word I’m looking for. I’m all for more performance at a lower power (and hopefully monetary) costs, but I doubt I’ll be upgrading any time soon.

Well, we didn’t finish the Platinum Trophy, but we were close. My thoughts on the game remain the same. It’s such a disappointing and (at times) frustrating game. But I’m not going to use this post to repeat myself. I’m going to point out some interesting facts, incidents and other snafus I ran into while playing the game.
- There is a 3 MB walkthrough/FAQ for Resident Evil 5.
- Not single guide was conclusive.
- Most guides offered terrible descriptions for treasures/BSAA emblems.
- If there’s currency in the game, there’s a way to exploit and farm it.
That 3MB file was overkill. The author essentially transcribed the game’s every action onto text and it was not helpful in that manner. Thankfully, there were many other guides to pick and choose from.
Although I wasn’t have a blast replaying the game through its difficulties, it was amusing to deconstruct and exploit the game. Discussing tactics and exchanging ideas as we made our way through Resident Evil 5 was the most co-operative gaming we’ve done in awhile.
It’s disappointing and sad that there aren’t many co-op games which offer the level of replay value Resident Evil 5 has. Otherwise, we’d be able to play those instead.
—
With RE5 done for now, I’ll probably get back into some Heavy Rain and see the rest of the endings. And on top of that? Some more Civilization IV or Bad Company 2 multiplayer — if the lag is gone, that is.