Archive for the ‘Previews and Impressions’ Category

Battlefield: Bad Company PS3 Demo Impressions

Saturday, June 7th, 2008

Battlefield: Bad Company, the console exclusive spin-off of the Battlefield series, is a game I had no interest in. The modern warfare genre was blindsided by Call of Duty 4 and for good reason; the game plays phenomenally. Fortunately for DICE and EA, Call of Duty 4 doesn’t tread over the entire modern warfare territory; they’ve left the large landscapes and vehicular based combat arena wide open. I asked our dear friend, Robocrotch, to try out the game on the Xbox 360 while I awaited the PSN release. Since this week’s Playstation Store update was late, I got my hands on it last night and gave it a whirl. Is it as bad as Robocrotch so bluntly stated? I found half of it to be terrible and the other half? Competent.

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RSRSG - Battlefield: Bad Company Demo

Friday, June 6th, 2008

Welcome to the first RSRSG (Robocrotch’s Shitty Reviews of Shitty Games).

So I pretty much hate writing, but I like you, so I’m going to warn you about this shitty demo. I put as much effort in these reviews as the developers put in the games I’m reviewing.

I played the demo for about 20 minutes and I have no idea how I lasted so long.

  • the controls are crap
  • the graphics are crap
  • driving mechanism is crap
  • healing yourself is crap
  • the guns are crap
  • the sound of guns is crap
  • the rocket launcher is crap
  • the tank that you have to blow up with the rocket launcher is crap
  • this review is crap

The only good thing was the destructable terrain/environment.

So the Penguins lost, this game came out, worst day of my life.

Final word
Play COD4 instead

Dragon Ball Z: Burst Limit PS3 Demo Impressions

Thursday, May 15th, 2008

It’s been awhile since I was excited for a demo. Today, the Dragon Ball Z: Burst Limit was released for both the PlayStation Network and the Xbox Live! Marketplace. But why be excited for a Dragon Ball game? Well, I for one was/am a Dragon Ball fan. Secondly, this is a DBZ game developed by Dimps, the talent behind DBZ: Budokai 3 and co-developer of Street Fighter 4. So, I downloaded the 478 MB demo and desperately held hope for a spiritual successor to Budokai 3 and you know what? It is.

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Boom Blox Impressions

Thursday, May 15th, 2008

I had a chance to load up Boom Blox last night for the first time and I must say I was very impressed.  The overall polish and presentation of the game alone are enough to keep you drawn in.  The very intuitive menus made it easy to go in an quickly run through the tutorials in under 5 minutes.  Immediately after the tutorials I dove into some quick multiplayer games with my girlfriend who was also extremely impressed with the game even though I would not consider her to be a gamer.

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GRID PS3 Demo Impressions

Thursday, May 8th, 2008

Along with the Haze U.S. demo, which I talked about earlier already, this week’s U.S. PSN update boasted another demo of interest. No, I’m not talking about The Bourne Conspiracy demo. I’m talking about the demo for Codemaster’s GRID. It’s their new racing franchise. I went into this demo under the false pretense of expecting a non-rally version of DIRT. How wrong I was. It’s not DIRT. It’s not even Project Gotham Racing. It’s some sort of bastardization between Ridge Racer and Forza.

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Haze Demo Impressions

Tuesday, May 6th, 2008

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Coinciding with today’s PlayStation Day, European PS3 owners were given a chance to take Free Radical’s Haze for a spin. I admit that after many delays, which pushed this title well into 2008, my interested waned considerably. However, I’m a gamer of patience and thus I downloaded the 1.5 GB demo – I deliberately set GTAIV aside just to try it out so you people better appreciate this. My thoughts? It’s not that bad or that great.

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MGO Beta Sneaking Mission Impressions

Wednesday, April 30th, 2008

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Note: This is a continuation from my MGO beta impressions.

On Monday, the folks at Konami unlocked a bit of content for the Metal Gear Online Beta: Sneaking Mission gameplay mode and the Midtown Maelstrom map. After spending a bit of time with it, here’s some of my thoughts on it.

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Army of Two Xbox 360 Impressions

Tuesday, March 18th, 2008

Army of Two logo

We’ve been waiting for it and it finally arrived on March 4th, 2008. Yes, after being delayed multiple times, EA’s Army of Twowas officially released to the public. I rented the game over the weekend so here are my impressions on EA’s latest shooter.

In short: A really good rental to play with a friend as this game is built with coop in mind.

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Echochrome Japanese PSN and PSP Demo Impressions

Thursday, March 6th, 2008

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Once again, our Japanese brethren were treated to something unique and different with their weekly PlayStation Store update. This week, Echochrome demos, for both the PlayStation 3 and PlayStation Portable, were released. After brief downloads for each (37 MB and 3.7 MB respectively), I was finding the way, making things truths and found myself enjoying the game quite a bit.

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Super Smash Bros. Brawl Japanese Impressions

Sunday, February 17th, 2008

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Super Smash Brothers Brawl is possibly the most anticipated Nintendo Wii title of 2008 and why shouldn’t it be? This fan service on a disc has a ridiculous amount of content for the Nintendo obsessed. The Japanese version of Brawl known as Dairanto Smash Brothers X was released a few weeks ago and I finally got my hands on it. Here are some impressions after taking it for a quick spin. Note that Brawl is a rather large game with plenty of modes to choose from. So where does one start? Subspace Emissary and classic multiplayer Brawl modes seemed appropriate and thus this preview will just touch on those two modes.

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