Thanks to GameLoft and Interplay, Earthworm Jim is heading for PSN, WiiWare and XBLA this holiday 2009.
Will it be the original or will it be a remake like GameLoft’s other notable remake, Prince of Persia Classic? The press release doesn’t say. I was excited about the prospect of a sequel or a remake of the original, but a rerelease is a tougher pill to swallow.
I don’t recall the gameplay of Earthworm Jim being very good. I remember being amused by the goofy animation styling and the soundtrack, but not the gameplay itself. And if the game was sketchy then it must atrocious by today’s standards. Either way, I’m curious to see what will come out of this news!
The upcoming Megaman 9 DLC is a point of contention for some folks, but I’m not here to debate that issue. In fact, I don’t even own Megaman 9. Fortunately, for you folks out there, that hasn’t stopped me from sharing some media from the upcoming DLC pack featuring Megaman’s rival.
Are you ready for more 8-bit Megaman? I’m not. I’m just not feeling the excitement around the ‘9th‘ installment of the original Blue Bomber’s adventures. Even after looking through all the celebratory screenshots and artwork which Capcom released, I’m not feeling it. However, if they released a new 2D Megaman X, I’ll be there day one!
This Bomberman Blast will be a WiiWare exclusive and will sport 8-player online play and Mii Support. It also looks like a classic Bomberman game. What more could you ask for? Screenshots? Well here you go!
Admittedly, I’m not a big classic Megaman fan. I am definitely of a Megaman X type of gamer. I’m also not too keen on the whole classic look of Megaman and by default, the look of Megaman 9. At least give me something from the Super Nintendo days. Regardless, I still think Capcom made a gutsy move and I respect them for it.
Here’s some character art and screenshots of the upcoming PSN, XBLA and WiiWare title. Remember this title will debut later this year.
Jonathan Blow’s Braid has been quite the hot topic as of late. Sure it has been well received, but it has also been a point of contention for its relatively high price point on XBLA. Some believe you need to just tough it out and throw down the $15 $19.99 CAD and pick up a 1400 MS point card and pay for this game. I can’t, though.
I enjoyed the demo. It was very entertaining, however the music didn’t jive with me. It’s not that it was terrible, I’m just not a big fan of it. So I decided to wait for the eventual price drop. However, now it seems I could also wait for the possible PSN version. Don’t expect it on WiiWare, though. The game is a bit too big for it, apparently.
Here’s a fun fact, did you know Braid was pitched to Sony, but then initially rejected (Check his comments)?
WiiWare was right out, because their size limit (due to lack of storage on the console) is way too small for Braid. I talked to some folks at Sony but they were not interested in carrying the game. Later on I talked to someone from a different division who *was* interested, but by then I had signed with Microsoft and started the XBLA port.
I wonder who would reject such a thing. Was it somebody at SCEA?! Unlike SCEA, SCEE is on the ball when it comes to awesome PSN game selections.
Anyways, at least try the Braid demo. It’s definitely worth the time. I may be too artsy for some, but for those who can appreciate it, it’s quite the treat.