Archive for the ‘WiiWare’ Category

Megaman 9 Protoman Screenshots

Monday, October 6th, 2008

The upcoming Megaman 9 DLC is a point of contention for some folks, but I’m not here to debate that issue. In fact, I don’t even own Megaman 9. Fortunately, for you folks out there, that hasn’t stopped me from sharing some media from the upcoming DLC pack featuring Megaman’s rival.

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Megaman 9 Screens and Art Extravaganza

Saturday, September 20th, 2008

Are you ready for more 8-bit Megaman? I’m not. I’m just not feeling the excitement around the ‘9th‘ installment of the original Blue Bomber’s adventures. Even after looking through all the celebratory screenshots and artwork which Capcom released, I’m not feeling it. However, if they released a new 2D Megaman X, I’ll be there day one!

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Bomberman Blast Coming to WiiWare

Tuesday, August 26th, 2008

…and it looks and sounds awesome!

This Bomberman Blast will be a WiiWare exclusive and will sport 8-player online play and Mii Support. It also looks like a classic Bomberman game. What more could you ask for? Screenshots? Well here you go!

You will also find the PR speak below.

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Art and Screens of Megaman 9

Thursday, August 14th, 2008

Admittedly, I’m not a big classic Megaman fan. I am definitely of a Megaman X type of gamer. I’m also not too keen on the whole classic look of Megaman and by default, the look of Megaman 9. At least give me something from the Super Nintendo days. Regardless, I still think Capcom made a gutsy move and I respect them for it.

Here’s some character art and screenshots of the upcoming PSN, XBLA and WiiWare title. Remember this title will debut later this year.

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Braid May Hit PSN. WiiWare? Not Likely.

Tuesday, August 12th, 2008

Jonathan Blow’s Braid has been quite the hot topic as of late. Sure it has been well received, but it has also been a point of contention for its relatively high price point on XBLA. Some believe you need to just tough it out and throw down the $15 $19.99 CAD and pick up a 1400 MS point card and pay for this game. I can’t, though.

I enjoyed the demo. It was very entertaining, however the music didn’t jive with me. It’s not that it was terrible, I’m just not a big fan of it. So I decided to wait for the eventual price drop. However, now it seems I could also wait for the possible PSN version. Don’t expect it on WiiWare, though. The game is a bit too big for it, apparently.

Here’s a fun fact, did you know Braid was pitched to Sony, but then initially rejected (Check his comments)?

WiiWare was right out, because their size limit (due to lack of storage on the console) is way too small for Braid. I talked to some folks at Sony but they were not interested in carrying the game. Later on I talked to someone from a different division who *was* interested, but by then I had signed with Microsoft and started the XBLA port.

I wonder who would reject such a thing. Was it somebody at SCEA?! Unlike SCEA, SCEE is on the ball when it comes to awesome PSN game selections.

Anyways, at least try the Braid demo. It’s definitely worth the time. I may be too artsy for some, but for those who can appreciate it, it’s quite the treat.

Coming to WiiWare: Megaman 9 Retro Style

Thursday, June 26th, 2008

I’m not the biggest fan of Megaman. I’m more of a Megaman X fan. Don’t ask me why, I’m just like that. So don’t hate on me if I’m not overwhelmed with joy with the announcement of Megaman 9 for WiiWare.

I’m guessing this game is squarely aimed at the nostalgic types. Not only are we getting the 9th installment of Megaman, we’re also going to get it in classic NES form. This game will be published by Capcom and developed by IntiCreates. Like more details? Here you go:

Like the graphics, the story takes a decidedly simplistic yet classic approach. Robots are causing havoc, and Dr. Wily blames Dr. Light for the wreckage. Mega Man sets out to clear his creator’s name while blowing up many, many things. And speaking of bosses, the article also gives us a look at the new roster: Magma Man, Galaxy Man, Jewel Man, Concrete Man, Hornet Man, Plug Man, Tornado Man, and Splash Woman. Yes, that says “woman”; after all, it’s 2008 and the series needed more fodder for robot-on-robot fanfic.

Wii Beer Pong to make Wii a drinking console?

Sunday, May 25th, 2008

This article reveals that there is a WiiWare game coming out that could be a very successful merger between the power of the Wii as a social gathering console and drinking.  Seems like a natural step to me considering I see the Wii being played at most parties nowadays where alcoholic beverages are being served.  Big ups to these WiiWare devs…

WiiWare Officially Launches In The Americas

Monday, May 12th, 2008

WiiWare launched. There’s a press release and that’s about it. It’s great to see some original games for Wii, but nothing there is grasping my attention yet. Well, accept for LostWinds. Anyone want to buy it for me?

The rest of the WiiWare launch titles are as follows:

  • Final Fantasy: My Life As King - 1500 Wii Points
  • Defend Your Castle - 500 Wii Points
  • LostWinds - 1000 Wii Points
  • Pop - 700 Wii Points
  • TV Show King - 1000 Wii Points
  • VIP Casino Blackjack - 700 Wii Points

WiiWare Coming May 12. 100 Titles In Development

Thursday, February 21st, 2008

wii_logo.jpgWhen Nintendo revealed their intentions for WiiWare, I was hopeful. Finally, there was a PSN and XBLA-like service for the Nintendo Wii. Aside from classic rereleases, Nintendo had no means of enabling developers to create new and original content for their console.

After many months of waiting, WiiWare will finally launch in North America on May 12th, 2008. I wonder what kind of games we’re going to see. I also hope that at least 25 of the 100 games being developed for the service are good.