Archive for the ‘PlayStation Portable’ Category

PSP-3000 Now Hackable?

Wednesday, November 19th, 2008

If you picked up one of those new PSP-3000 with their controversial screens, you may be wondering when the crafty homebrew scene will hack the thing. Well, your wait is over because Datel has your answer in the form of their “Lite Blue Tool”.

This little thing will enable your PSP 3000 to boot into the PSP 3000’s service mode where you could do wonderful things such as install previous firmwares and eventually custom firmwares. No instructions or videos on how the process will go down, but it is a retail product so I would imagine that it will be easy as pie.

The Datel Lite Blue Tool will be available on November 28th, 2008 for $29.99 USD.

Ten Star Ocean: The First Departure Screens

Friday, October 3rd, 2008

I’ve always heard good things about the Star Ocean series. Especially the first two games. I missed the first two installments the first time around, but in typical Square Enix fashion, they’re bringing them back with touched up visuals and more.

Aside from the lower resolution sprite work, it looks pretty good.

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A Video of Dissidia: Final Fantasy’s Gameplay

Friday, August 29th, 2008

3D fighter similar to Power Stone. Sorta. Not sure how to describe it, but I do know that it’s filled with fan service. I’m also unsure if I get what I’m seeing. It’s pretty though.

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GC 2008: Sony Hardware Announcements

Wednesday, August 20th, 2008

Unlike Microsoft and Nintendo, who chose not to go up on stage to sing and dance, Sony put on somewhat of an interesting press conference which included games and a fair bit of hardware announcements. And since anything SCEE said at Leipzig pertained to Europe alone, SCEA put up a blog post detailing the North American version.

Here’s the breakdown:

PlayStation 3 with 160 GB Hard Drive

  • November for $499.99  USD/CAD
  • Comes with Uncharted: Drake’s Fortune
  • DualShock 3
  • Voucher for PSN game PAIN

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The DKS3713 Breakdown

Saturday, August 2nd, 2008

Square Enix’s E3 line up was somewhat dull. Nothing huge aside from the announcement of FFXIII for Xbox 360 was there. Fans of Square Enix were hoping that the mysterious DKS3713 would finally give us something to look forward to within the near future. Well, it looks like they have.

Here’s the breakdown courteousy of NeoGAF and other websites. Also, note that all this info was confirmed for Japan only (unless otherwise indicated).

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No Gravity (PSP Homebrew Game) Trailer

Tuesday, July 29th, 2008

It must be pretty exciting turning a homebrew project into a commercial product. I’ve tried the demo of RealTechVR’s No Gravity and it was pretty damn impressive for a homebrew game. That was a year ago and judging by their most recent trailer, they’ve improved considerably.


According to the official website, No Gravity is scheduled to be released this summer via the European PSN Store. Can’t way to try it again.

Checkpoint: Post-E3 2008 Edition

Friday, July 18th, 2008

What a week. There were lots of info and confirmations from this year’s E3, but not a lot of brand new games. As for how I would rate each of the press conferences? Let me break down E3 2008 for you.

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June NPDs - MGS4 On Top and Sells PS3s. Wii wins war?

Thursday, July 17th, 2008

I was looking forward to this month. Looking forward to how much of a hardware pusher Metal Gear Solid 4: Guns of The Patriots was. I even participated in NeoGAF’s June NPD prediction thread.

These were my predictions for June 2008:

[360] 210K
[NDS] 490K
[PS2] 135K
[PS3] 320K
[PSP] 200K
[WII] 660K

Let’s see how I did:

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E3 2008: Patapon 2 Debut Trailer

Wednesday, July 16th, 2008

Portable awesomeness confirmed. This “trailer” is actually cut from the PSP montage shown at Sony’s press conference. It looks like Patapon. It sounds like Patapon. I’m also sure it’ll probably play like Patapon. Let’s hope it provides some interesting mixes to the gameplay as well.

I hear there’s multiplayer.

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E3 2008: Sony Press Conference Summary

Tuesday, July 15th, 2008

Sony’s press conference was a stark contrast to Nintendo’s, but unlike Microsoft’s it lacked the ‘megaton’ and highlight point which would send fanboys into a frenzy.

It was easier to watch thanks to the lack of embarassing casual gaming demonstrations. Regardless, they didn’t showcase anything too grand to make it worth watching live. Thus, if you missed the live showing, here’s the breakdown

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