Not a lot of brand new, super fantastic reveals, but a fair bit of impressions and info popped up. If you noticed, there are a lot of fighting game related tidbits below and that’s somewhat on purpose. There was just a lot of talk, info and media of the upcoming fighting games.
As always, more stuff will be tacked on as I find them.
PlayStation 3
White Knight Chronicles Online mode breakdown
Offline mode will consist of custom characters which you can create and recruit during the single player campaign.
That custom character’s experience, skills, items and money will be shared between the two modes.
Single player progress will determine what’s available to you in the online multiplayer.
Online mode described to be very Phantasy Star Online-esque.
Up to 16 players in a lobby, but only 4 players can enter a quest at the same time.
Lots of quests promised via DLC.
Support for keyboard, but voice chat not 100% confirmed
White Knight Chronicles costumes for LBP very possible.
Multiplatform
Tatsunoko vs Capcom info via Giant Bombcast Day 1 Episode
It doesn’t have the standard six button layout. Not even the standard four button layout from Marvel vs Capcom 2.
It has light, medium and hard attack buttons followed by an assist button.
Apparently, it’s being developed on “Wii” calibur hardware which is why its launching simultaneously for both the Nintendo Wii and arcades.
Japan only for now.
BlazBlue: Calamity Trigger Gameplay
Street Fighter IV – More Sakura Gameplay
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