God of War: Chains of Olympus Review
I played Devil May Cry 4 prior to Chains of Olympus and I had no idea how much a step backwards God of War combat can be. Perhaps it’s related to difficulty level (I played on normal difficulty), but I spent a lot of time mashing the square button alone. Every once in awhile I would throw in the Triangle button combos out, but there’s hardly any point to it. The use of magic was even more uncommon. Every God of War game thus far has some ridiculously easy exploit within its combat and Chains of Olympus is no different. In this game, grabbing and ripping off the wings of those flying fiends is a hilariously broken way of dispatching them.
Additionally, excellent (and in many ways improved) controls mixed with near perfect camera positioning provides nothing, but a cake walk experience through Chains of Olympus. It’s a shame the combat itself could not take advantage of it. Fortunately, Zeus’s Gauntlet provides a good sense of challenge and change of pace. It’s Chains of Olympus’ only additional weapon and it’s definitely fun to mess with.
Simply stating that God of War: Chains of Olympus is an enjoyable game would be an understatement. The game does so many things right. Ready at Dawn nailed down the presentation, the controls and even managed to dish out a worthy story that fits into the grand scheme of things. The combat may be a tad simplistic, but it is functional with plenty of brutal results. If you’re looking for a God of War fix or just looking for an exceptional piece of entertainment for your PlayStation Portable: I highly recommend Chains of Olympus.
Verdict:
Highly Recommended
For more information, visit God of War: Chains of Olympus’s official site.
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Tags: god of war, ready at dawn, sony
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