First details on Rainbow Six: Vegas 2
If you played Rainbow 6: Vegas and enjoyed the single or online multiplayer, you must have been excited when Ubisoft Montreal announced that they were doing a sequel to the success hit. Jean-Pascal Cambiotti, the Lead Game Designer for Rainbow 6: Vegas 2, gave an interview to IGN and gave the first details, screens and teaser of the next installment in the Rainbow 6 series.According to Jean-Pascal, Vegas 2’s story will start a little bit before the original game and it will end the whole “Vegas” story. According to Jean-Pascal, players should finish the game in between 6 to 11 hours depending on the difficulty and the fine tuning of certain levels. (This is around the average length of single player games lately.) The story will begin somewhere outside the US (like Vegas’ Mexico) and will continue in Vegas. You are basically in Vegas when Logan (see Vegas’ story) is in Mexico. Jean-Pascal then said: “Finally, you will be able to conclude the story in an exotic location that should prove to be thrilling and satisfying.”
We will be visiting new areas in Vegas instead of visiting the old places. Enemy A.I. is supposed to be improved (but honestly, Ubisoft always says this and it’s not necessarily true). Graphically, after looking at the screenshots, no improvements have been made and it looks pretty much the same as the original Vegas.
They also talked about the Multiplayer portion of the game which was a great success in the original. They will be using the same “winning” formula, but instead of doing like CoD4’s prestige class to attract the hardcore gamers, they developed an A.C.E.S. system. Here is Jean-Pascal’s explanation of the system:
A.C.E.S. stands for Advanced Combat Enhancement and Specialization and this is a new type of reward that makes you aware of the tactics you use and encourages you to try new tactics of your own. It is divided into 3 categories, which favor the use of different tactics. The more points you get in each category, the more related weapons you unlock. For example: Performing headshots will reward you with a specific category of A.C.E.S. points that can lead to unlocking a sniper rifle. As you progress, you get to different levels of proficiency within the category. Every time you attain a new level of proficiency, you unlock a new weapon. Although earning A.C.E.S. requires you to use tactics, it’s up to you to choose how you want to execute that tactic. To score a headshot, you can use any weapon you want. Gadgets and explosives fall under one of the three categories related to a tactical style of gameplay.
Personally, I look forward to this game. Even though it’s nothing “new”, I liked the story of the original and can’t wait to find out exactly what pushed the events of Vegas and what happens after….
See IGN for screenshots, videos and the article.
Tags: Rainbow Six, Ubisoft, Vegas
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